Economic policies - Economic policies increase can increase production, gold gain, housing, and amenities.Military policies - These policies enhance your military, from small bonuses like an increase in combat strength versus barbarians, to huge ones like an increase in experience gain for all units.You gain more policy cards are you progress along the civics tree. You can also gain more slots by building wonders. The number of policies you can enact at one time is affected by your government, which you can improve later. There are four different kinds of social policies that you can enact, and these all affect a different aspect of gameplay.
Unlocked by civics, social policies allow you to add to a certain aspect of your civilization to advance your goals. Try to reach your victory condition as fast as possible, as a score victory is boring and not something you should be aiming for.Įnact social policies. Score Victory - If no other victory condition is met in time, the player with the highest score will win a score victory.Diplomatic Victory - A diplomatic victory is won by earning a certain amount of diplomatic victory points (the exact number depends on the game speed), which can be earned through events, wonders, wars, and the world congress.
It is essential that your religion be the dominant one in every civilization, so build a lot of missionaries and apostles, and generate as much faith as you can.
In order to do this, you must have a powerful military. To win a domination victory, you must capture the original capital of every other civilization in the game. Domination Victory - The domination victory is the most straightforward victory type.Aiming for a specific victory type and focusing your efforts on that goal can help you win the game. There are six different ways to win a game of Civilization VI, and most civilizations lean towards a specific victory type. Strategic resources will also let you build powerful units to dominate the early game. Resources - Having access to good resources will provide bonus yield and amenities (a resource necessary to ensure the prosperity of your cities) when improved by a builder.X Research source Try to settle your city next to tiles with good yields. Hilly Grasslands, Plains, and Floodplains provide some of the best base yield, whereas Snow and Desert tiles provide no yield at all. The yield of a tile refers to the amount of food, gold, productivity, and science they provide when worked by a citizen. Yields - Another thing crucial to the productivity of your city is ensuring that all nearby tiles provide adequate yield.Settling on the coast also provides extra housing if the city does not have any access to fresh water. Coast - Settling a city on the coast will boost your progress towards the sailing tech, and also allow for the production of naval units that can be crucial to early game exploration and warfare.X Research source Sources of fresh water include rivers, lakes, and oases. Having more housing means more space for citizens, and ultimately a more productive city overall. Fresh water - One of the most important factors, access to fresh water provides a boost to your city's growth, by providing extra housing for citizens.While different cities have different priorities and start biases, here are some things you should consider before settling your first city: Your immediate goal at this point should be to scout the nearby area and find a good place to found your first city. At the start of the game, you will spawn with a settler and a warrior.